First taste of Half-Life 2

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After the TRC meeting today (which included talking about the upcoming 2005 competition and stuffing 450 envelopes), I met up with Dan and took a look at Half-Life 2 on one of the few computers owned by a friend that outclasses mine in every respect (well, almost - except for my RAID 0 4x stripe and debatably my Audigy 2 Platinum).

After eating at Applebees, I even tried my hand at HL2, but with different controls and not being used to the feel, I had trouble staying on small beams that are normally easy for me to traverse. Lets just say, tis not good to fall down into a horde of zombies.

After my grisly death, we watched many more grisly deaths in Tombstone, which neither of us had ever before seen. For its formulaity, I enjoyed it a good amount, even though I saw through it, I still had a good time.

Upon returning home, I ended up buying the Gold HL2 package - I figure if I wasted $60 on Doom3, I should reward a good game with a little more. After all, Half Life 2 is why I bought/put together Kaleidoscope (my desktop) in the first place.

Although we tried to avoid it, I still ended up having to download the entire game, but on a cable modem it seems to be going too bad - ETA was an hour.

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